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Shape Painter and raycast stopped working #7634

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RMDB-GD opened this issue Jun 3, 2025 · 0 comments
Open

Shape Painter and raycast stopped working #7634

RMDB-GD opened this issue Jun 3, 2025 · 0 comments

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@RMDB-GD
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RMDB-GD commented Jun 3, 2025

Is there an existing issue for this?

[- [x] I have searched the existing issues](https://forum.gdevelop.io/t/bug-shape-painter-stoped-working-suddenly/69528)

Describe the bug

Guys something is wrong with shape painter.

I can’t create new shape painter anymore…
i mean i’ve one of my old shape painter working properly but i can’t create no new shape painters anymore…i know thaz hilarious, i mean they’re not casted, invisible or whatever…spent a day trying to debug my game…
Imo it should be something related to the scene variables used to store the position…or the draw line action

Edit: i’ve seen another similar post here…

(https://forum.gdevelop.io/t/shape-painter-not-working-on-some-devices/69383)](https://forum.gdevelop.io/t/shape-painter-not-working-on-some-devices/69383)

but i’m on pc

i created this from scratch anew

Immagine 2025-06-03 2056373111×290 84.1 KB

settings

Cattura.PNG1920×927 133 KB

it doesn’t work

i’ve even disabled the clear render to see if it was the problem but no…
lol i’m forced to stop develop my game since hard focused on shape painters usage…

Steps to reproduce

1 well, i rely don'y know if it can be easily reproduced..
basically my old shape painter works
i've 3 object but only 1 is casted, yesterday exverything was warking fine...sio i dunno

GDevelop platform

Desktop

GDevelop version

latest

Platform info

OS (e.g. Windows, Linux, macOS, Android, iOS)

OS Version (e.g. Windows 10, macOS 10.15)

Browser(For Web) (e.g. Chrome, Firefox, Safari)

Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)

Additional context

No response

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