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< h1 > Download</ h1 >
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< hr />
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- < div class ="section ">
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- < h2 > Core library</ h2 >
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- < p > This release has been tested only on RedHat Linux and Mac OS X 10.12.
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- See the enclosed < tt > INSTALL</ tt > file for details on requirements.
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- < p >
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- < table width =95% >
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- < tr >
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- < td align ="left "> < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/openvdb_library/5.2.0/openvdb_library-5.2.0.zip "> OpenVDB 5.2.0 Library zip</ a > - < i > Aug 13 2018</ i > </ td >
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- < td align ="right ">
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- < button class ="dialog-btn " id ="sha_library "> SHA256</ button >
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- < div class ="dialog " id ="sha_library ">
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- ee660dfd4b60d11e775a20d9dbd455513dcbead7f26cea1088506ac8550c86a6 <!-- SHA256 -->
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- </ div >
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- </ td >
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- </ tr >
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- </ table >
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- </ p >
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- </ div > <!-- end section -->
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-
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< div class ="section ">
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< h2 > GitHub</ h2 >
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< p > The < a href ="https://github.com/AcademySoftwareFoundation/openvdb " target ="_blank ">
@@ -137,89 +117,33 @@ <h2>GitHub</h2>
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< div class ="section ">
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-
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< h2 > Houdini toolkit</ h2 >
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- < p > Many, but not all, of the tools in this distribution are included in
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- recent versions of Houdini.
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- Source code is provided here primarily for educational purposes.
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- Houdini version 15.0 or later is required.</ p >
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- < p > Note: < i > Houdini 16.0 ships with
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- < a href ="https://github.com/AcademySoftwareFoundation/openvdb/releases/tag/v3.3.0 " target ="_blank "> OpenVDB 3.3.0</ a > ,
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- which is a custom version of OpenVDB 4 that is ABI-compatible with OpenVDB 3.
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- To use OpenVDB with Houdini 16.0, be sure to enable the < tt > abi=3</ tt > option
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- when building both the core library and the Houdini toolkit. For Houdini 16.5,
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- use < tt > abi=4</ tt > instead.</ i >
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- < p >
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- < table width =95% >
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- < tr >
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- < td align ="left "> < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/openvdb_houdini/5.2.0/openvdb_houdini-5.2.0.zip "> OpenVDB 5.2.0 Houdini zip</ a > - < i > Aug 13 2018</ i > </ td >
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- < td align ="right ">
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- < button class ="dialog-btn " id ="sha_houdini "> SHA256</ button >
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- < div class ="dialog " id ="sha_houdini ">
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- 67b091e0bd6fe7fa1a1b0068d418083b333b1bf0fd68403d96819bd61aeadb35 <!-- SHA256 -->
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- </ div >
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- </ td >
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- </ tr >
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- </ table >
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- </ p >
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-
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< p > This Houdini hip file demonstrates many of the nodes in the toolkit
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and illustrates fundamental concepts such as OpenVDB tree structures, tiles and voxels,
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narrow-band level sets and fog volumes. More importantly, it presents recommended
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workflows for common tasks like particle surfacing, polygon conversion, fracturing,
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filtering, resampling, etc.
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- </ br > </ br > < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/houdini_examples.hip/1.0.0/houdini_examples.hip-1.0.0.zip "> Houdini Examples zip</ a >
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- < i > - Jun 1 2017</ i > </ p >
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+ < p > < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/houdini_examples.hip/1.0.0/houdini_examples.hip-1.0.0.zip "> Houdini Examples zip</ a >
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+ < i > - Jun 1 2017</ i > </ p >
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</ div > <!-- end section -->
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< div class ="section ">
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-
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- < h2 > OpenVDB Points project</ h2 >
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- < p > The OpenVDB Points project, developed at < a href ="http://www.dneg.com/ " target ="_blank "> Double Negative</ a >
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- in collaboration with DreamWorks Animation, extends the OpenVDB data structure
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- and file format with the ability to efficiently store point attribute data.
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- Point positions and associated attributes are spatially segmented and stored in
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- a custom grid, allowing for fast random access. Quantization of attribute data
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- is also natively supported.
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- </ p >
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- </ div > <!-- end section -->
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-
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-
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- < div class ="section ">
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-
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< h2 > Maya toolkit</ h2 >
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- < p > This preliminary distribution comprises a small number of Maya
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- nodes, primarily for conversion of geometry to and from OpenVDB
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- volumes and for visualization of volumes.
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- < p > Maya 2016 or later is required.</ p >
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- < p >
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- < table width =95% >
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- < tr >
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- < td align ="left "> < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/openvdb_maya/5.2.0/openvdb_maya-5.2.0.zip "> OpenVDB 5.2.0 Maya zip</ a > - < i > Aug 13 2018</ i > </ td >
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- < td align ="right ">
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- < button class ="dialog-btn " id ="sha_maya "> SHA256</ button >
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- < div class ="dialog " id ="sha_maya ">
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- cd501398a78709be417331fb0133109a791009673b76db080d5eb71dc4df21be <!-- SHA256 -->
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- </ div >
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- </ td >
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- </ tr >
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- < tr > < td > </ td > </ tr >
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- < tr >
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- < td align ="left ">
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- < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/maya_examples/1.0.0/maya_examples-1.0.0.zip "> Maya Examples zip</ a > < i > - Aug 8 2016</ i >
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- </ td >
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- </ tr >
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- </ table >
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- </ p >
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+ < p > OpenVDB includes a small number of Maya nodes, primarily for conversion
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+ of geometry to and from OpenVDB volumes and for visualization of volumes.
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+ This archive contains several example scene files that demonstrate how to use the nodes.
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+ < p > < a href ="https://nexus.aswf.io/content/repositories/releases/io/aswf/openvdb/maya_examples/1.0.0/maya_examples-1.0.0.zip "> Maya Examples zip</ a >
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+ < i > - Aug 8 2016</ i > </ p >
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</ div > <!-- end section -->
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< div class ="section ">
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< h2 > Sample models</ h2 >
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< p > These binary OpenVDB files contain volumetric representations of familiar computer
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- graphics models. They can be viewed with the Houdini tools or with the
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- < tt > vdb_view</ tt > tool included in the OpenVDB library distribution. The original
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- polygonal meshes for several of these models are available from
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+ graphics models.
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+ They can be viewed with the < tt > vdb_view</ tt > command-line tool included in
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+ the distribution or with the Houdini or Maya toolkits.
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+ The original polygonal meshes for several of these models are available from
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< a href ="http://www.nasa.gov/multimedia/3d_resources/3d-models-gallery-collection_archive_1.html " target ="_blank "> NASA 3D
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Resources </ a > and the < a href ="http://graphics.stanford.edu/data/3Dscanrep/ "
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target ="_blank "> Stanford 3D Scanning Repository</ a > .</ p >
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