@@ -4,57 +4,29 @@ defmodule Cadet.GameStates do
4
4
# currently in this module no error handling function
5
5
# has been implemented yet
6
6
7
- # simply return the game states of the user
8
7
def user_game_states ( user ) do
9
8
user . game_states
10
9
end
11
10
12
- # simply return the collectibles of the user, within a single map
13
11
def user_collectibles ( user ) do
14
12
user . game_states [ "collectibles" ]
15
13
end
16
14
17
- # simply return the collectibles of the user, within a single map
18
15
def user_save_data ( user ) do
19
- user . game_states [ "save_data " ]
16
+ user . game_states [ "completed_quests " ]
20
17
end
21
18
22
- def update_collectibles ( pic_nickname , pic_name , user ) do
19
+ def update ( user , new_game_states ) do
23
20
changeset =
24
- Ecto.Changeset . cast ( user , % { game_states: % { collectibles: Map . put ( user_collectibles ( user ) , pic_nickname , pic_name ) ,
25
- save_data: user_save_data ( user ) } } , [ :game_states ] )
26
- Cadet.Repo . update! ( changeset )
27
- end
28
-
29
- def update_save_data ( action_sequence , start_location , user ) do
30
- changeset =
31
- Ecto.Changeset . cast ( user , % { game_states: % { collectibles: user_collectibles ( user ) ,
32
- save_data: % {
33
- action_sequence: action_sequence ,
34
- start_location: start_location
35
- } } } , [ :game_states ] )
21
+ Ecto.Changeset . cast ( user , % { game_states:
22
+ new_game_states } , [ :game_states ] )
36
23
Cadet.Repo . update! ( changeset )
37
24
end
38
25
39
- # functions below are for debugging and testing purposes
40
- def clear_up ( user ) do
26
+ def clear ( user ) do
41
27
changeset =
42
28
Ecto.Changeset . cast ( user , % { game_states: % { collectibles: % { } ,
43
- save_data: % { action_sequence: [ ] , start_location: "" } } } , [ :game_states ] )
44
- Cadet.Repo . update! ( changeset )
45
- end
46
-
47
- def delete_all_collectibles ( user ) do
48
- changeset =
49
- Ecto.Changeset . cast ( user , % { game_states: % { collectibles: % { } , save_data: user_save_data ( user ) } } , [ :game_states ] )
50
- Cadet.Repo . update! ( changeset )
51
- end
52
-
53
- def delete_save_data ( user ) do
54
- changeset =
55
- Ecto.Changeset . cast ( user , % { game_states: % { collectibles: user_collectibles ( user ) ,
56
- save_data: % { action_sequence: [ ] , start_location: "" } } } , [ :game_states ] )
29
+ completed_quests: [ ] } } , [ :game_states ] )
57
30
Cadet.Repo . update! ( changeset )
58
31
end
59
-
60
32
end
0 commit comments