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{
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"name" : " com.ugf.debugtools" ,
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"displayName" : " UGF.DebugTools" ,
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- "version" : " 1.0.0-preview.3 " ,
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+ "version" : " 1.0.0-preview.4 " ,
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"unity" : " 2021.1" ,
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"apiCompatibility" : " .NET Standard 2.0" ,
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"description" : " Provides tools for working with debug information." ,
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The format is based on [ Keep a Changelog] ( https://keepachangelog.com/en/1.0.0/ ) ,
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and this project adheres to [ Semantic Versioning] ( https://semver.org/spec/v2.0.0.html ) .
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+ ## [ 1.0.0-preview.4] ( https://github.com/unity-game-framework/ugf-debugtools/releases/tag/1.0.0-preview.4 ) - 2021-10-03
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+ ### Release Notes
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+ - [ Milestone] ( https://github.com/unity-game-framework/ugf-debugtools/milestone/4?closed=1 )
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+ ### Fixed
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+ - Fix DebugUIWindowDrawer using editor code ([ #21 ] ( https://github.com/unity-game-framework/ugf-debugtools/pull/21 ) )
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+ - Fix ` DebugUIWindowDrawer ` class to use runtime scroll view scope instead of editor one.
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+
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## [ 1.0.0-preview.3] ( https://github.com/unity-game-framework/ugf-debugtools/releases/tag/1.0.0-preview.3 ) - 2021-09-24
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### Release Notes
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## Info
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- - ** Version** : ` 1.0.0-preview.3 `
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+ - ** Version** : ` 1.0.0-preview.4 `
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- ** Unity** : ` 2021.1 `
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- ** API Compatibility Level** : ` .NET Standard 2.0 `
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