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Setup release 1.0.0-preview.4
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Packages/UGF.DebugTools/package.json

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{
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"name": "com.ugf.debugtools",
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"displayName": "UGF.DebugTools",
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"version": "1.0.0-preview.3",
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"version": "1.0.0-preview.4",
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"unity": "2021.1",
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"apiCompatibility": ".NET Standard 2.0",
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"description": "Provides tools for working with debug information.",

changelog.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.0.0-preview.4](https://github.com/unity-game-framework/ugf-debugtools/releases/tag/1.0.0-preview.4) - 2021-10-03
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### Release Notes
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- [Milestone](https://github.com/unity-game-framework/ugf-debugtools/milestone/4?closed=1)
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### Fixed
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- Fix DebugUIWindowDrawer using editor code ([#21](https://github.com/unity-game-framework/ugf-debugtools/pull/21))
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- Fix `DebugUIWindowDrawer` class to use runtime scroll view scope instead of editor one.
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## [1.0.0-preview.3](https://github.com/unity-game-framework/ugf-debugtools/releases/tag/1.0.0-preview.3) - 2021-09-24
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### Release Notes

readme.md

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## Info
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- **Version**: `1.0.0-preview.3`
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- **Version**: `1.0.0-preview.4`
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- **Unity**: `2021.1`
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- **API Compatibility Level**: `.NET Standard 2.0`
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