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[vpr][route] remove redundant functions from rr_graph2
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vpr/src/route/rr_graph2.cpp

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@@ -1870,7 +1870,6 @@ int get_track_to_pins(RRGraphBuilder& rr_graph_builder,
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}
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/* Check there is a connection and Fc map isn't wrong */
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/*int to_node = get_rr_node_index(L_rr_node_indices, x + width_offset, y + height_offset, IPIN, ipin, side);*/
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RRNodeId to_node = rr_graph_builder.node_lookup().find_node(layer_index, x, y, IPIN, ipin, side);
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int switch_type = (layer_index == layer) ? wire_to_ipin_switch : wire_to_pin_between_dice_switch;
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if (to_node) {

vpr/src/route/rr_graph2.h

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@@ -63,21 +63,6 @@ bool verify_rr_node_indices(const DeviceGrid& grid,
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const vtr::vector<RRIndexedDataId, t_rr_indexed_data>& rr_indexed_data,
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const t_rr_graph_storage& rr_nodes,
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bool is_flat);
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//Returns all x-channel or y-channel wires at the specified location
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std::vector<int> get_rr_node_chan_wires_at_location(const t_rr_node_indices& L_rr_node_indices,
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t_rr_type rr_type,
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int x,
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int y);
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//Return the first rr node of the specified type and coordinates
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// For non-IPIN/OPIN types 'side' is ignored
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int get_rr_node_index(const t_rr_node_indices& L_rr_node_indices,
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int x,
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int y,
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t_rr_type rr_type,
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int ptc,
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e_side side = NUM_2D_SIDES);
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/**
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* @brief goes through 3D custom switch blocks and counts how many connections are crossing dice for each switch block.
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*

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