Is there a formula to select tau if I have a specific uncertainty target in mind? #135
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joshua-revolutions
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The way sigma is processed internally after a rating update is like so: Here is a good formula: In code: import math
sigma = 0
tau = 2.5 * math.sqrt(abs(1 - 0.016 * sigma**2))
processed_sigma = math.sqrt(sigma**2 + tau**2) At Note: This has not been tested on simulations or real world data, so please let us know if it works. Thanks. |
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Let's say I want players that have many games to have an uncertainty to be close to 2.5. Is there a formula I can use to know what value of tau I could use to achieve this result?
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