Skip to content

Pull requests: Autodesk/maya-usd

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Merge v0.32.0 to master build Related to building maya-usd repository ready-for-merge Development process is finished, PR is ready for merge
#4233 opened Jun 6, 2025 by samuelliu-adsk Loading…
Fix get stronger layer layers not found workflows Related to in-context workflows
#4176 opened Apr 2, 2025 by adubois-spin Loading…
Fix layer editor path display and optimize rebuild model workflows Related to in-context workflows
#4174 opened Apr 2, 2025 by adubois-spin Loading…
HYDRA-1457 : Fix UsdStageMap::allStages to not rely on the internal cache when it can be outdated do-not-merge-yet Development is not finished, PR not ready for merge
#4128 opened Feb 20, 2025 by debloip-adsk Loading…
Fix a bug where newer RenderMan shading nodes would be skipped when exporting Usd from Maya do-not-merge-yet Development is not finished, PR not ready for merge
#3999 opened Nov 14, 2024 by katpet Loading…
GITHUB-3928 cast shadow code from csyching do-not-merge-yet Development is not finished, PR not ready for merge
#3997 opened Nov 13, 2024 by pierrebai-adsk Draft
Added disableSparseSamples do-not-merge-yet Development is not finished, PR not ready for merge
#2815 opened Jan 10, 2023 by tryptik Loading…
ProTip! Updated in the last three days: updated:>2025-06-06.