MemoryTileGame is a mobile application written in Kotlin based on the popular card matching game.
To run the application for yourself, here are some details to consider:
- The application is targeted for API 34 with minimum target of API 31
- The project utilizes the Room persistence library as an abstraction layer for a local SQLite database. Please update the room version or any other dependencies in the build.gradle module file if necesary.
Game Instructions:
To keep record of the player name and the scores, enter your name here when you run the app:
The top 3 player scores are shown in the Scores page from the navigation menu, as shown here in the screenshot: