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MemoryTileGame is a mobile application written in Kotlin based on the popular card matching game.

To run the application for yourself, here are some details to consider:

  • The application is targeted for API 34 with minimum target of API 31
  • The project utilizes the Room persistence library as an abstraction layer for a local SQLite database. Please update the room version or any other dependencies in the build.gradle module file if necesary.

Game Instructions:

To keep record of the player name and the scores, enter your name here when you run the app:

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The top 3 player scores are shown in the Scores page from the navigation menu, as shown here in the screenshot:

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An Android mobile application written in Kotlin

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