Followed the $P Point-Cloud Recognizer documentation for this
This one resolves the issues from the unistroke-version, also adds multistroke gestures.
Performance-wise, it takes basically the same amount of time as the unistroke-version with half the number of points (32 instead of 64) and with more accuracy; the Greedy_5 algorithm has a time complexity of
The milliseconds display in the web-build is inaccurate (it is also faster when ran on your system) and I am not sure why, probably because of the wasm32-unknown-unknown target
For a better experience build and run the project on your system.
Draw with left mouse button or space bar; touch for touchscreen
Recognize with right mouse button or the button on bottom right of your screen