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Pull requests: ValveSoftware/source-sdk-2013
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[TF2] Auto-equip powerup canteen when ForceUpgrades is enabled (Freaky Fair)
#1424
opened Jul 13, 2025 by
Lizard-Of-Oz
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[TF2] Allow the Shortstop to shove while reloading
#1420
opened Jul 12, 2025 by
Bradasparky
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matsys_controls: Add inverse kinematics solving in model panels
#1417
opened Jul 12, 2025 by
copperpixel
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[TF2] Fix Force-A-Nature, Soda Popper and Shortstop only fire a single crit tracer visually
#1416
opened Jul 12, 2025 by
JohnMega
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[TF2] Fix the
tf_projectile_arrow
entity changing direction upon entering water
#1415
opened Jul 11, 2025 by
Bradasparky
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[TF2] Fix Eyelander's overheal drain rate & make health gain consistent with other weapons
#1414
opened Jul 11, 2025 by
Bradasparky
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[TF2] Adds vscript functions to point_populator_interface
#1413
opened Jul 10, 2025 by
DrBombanomcon
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[TF2] Make the "Pass to me!" voice menu command only show in Passtime
#1411
opened Jul 10, 2025 by
horiuchii
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[TF2] Fix Switching from the medigun while healing someone screws with viewmodels
#1410
opened Jul 10, 2025 by
JohnMega
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[ALL] Make trigger_hurt double w/ forgiveness actually forgive
#1407
opened Jul 9, 2025 by
horiuchii
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[TF2] Remove ammo metal prediction if the weapon has add_onhit_ammo
#1405
opened Jul 8, 2025 by
horiuchii
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[TF2] Fix Long weapon names extend the panel outside the screen
#1403
opened Jul 8, 2025 by
JohnMega
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[TF2] fix IncrementAmmo removing ammo if m_iClip1 was already at Max capacity
#1398
opened Jul 5, 2025 by
kingofings
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[TF2] Fix Some weapons with 'On Hit' effect ignore Spy's disguise
#1393
opened Jul 2, 2025 by
JohnMega
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tf2: Fix tank deploy sound playing even after tank is destroyed
#1391
opened Jun 30, 2025 by
Mikusch
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