Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
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Updated
Jun 12, 2025 - C++
Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
A C++ implementation of the Barnes-Hut-Algorithm.
N-body simulation with OpenGL visualization. Multi-threading and Barnes-Hut algorithm are supported.
Header only barns hut tree for C++. You can use this in NBody, SPH, collision detection
A parallelized and efficient C++ implementation of the Barnes-Hut algorithm for simulating an N-body system.
This is a Barnes-Hut N-Body gravity simulation. I iterate over the project and try to improve it as much as i can. its for fun and learning
This is a galaxy collision simulator made by using Barnes-Hut Algorithm and C++, DSA and OOPs concepts
R wrapper for a Cuda implementation of t-SNE
N-body simulation project
Barnes-Hut simulation
A parallelized N-body simulation using the Barnes-Hut algorithm and Leapfrog integration, optimized with OpenMP for performance. Implements an octree structure for efficient force calculations in gravitational dynamics.
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