Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
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Updated
Jun 6, 2025 - C#
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
Adding `.Dump()` extension methods to Console Applications, similar to LinqPad's.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
The official Firely .NET SDK for HL7 FHIR
MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]
Provides a rich set of editor extensions and serialization extensions for Unity.
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Ultimate high-performance binary serialization library for C#.
Fast, idiomatic C# implementation of Flatbuffers
Generic Graph Data Structures and Algorithms for .NET
Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c
C# Server UNISTACK framework [MOVED]
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
A configurable and eXtensible Xml serializer for .NET.
Lightweight toolset for creating concurrent networking systems for multiplayer games
C# code generator for reading and writing the protocol buffers format
A simple, easy to use, strongly-typed, async wrapper around .NET named pipes.
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