💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
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Updated
Jul 9, 2025 - HLSL
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
GPU voxel mesh generation and drawing in Unity HDRP
Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
Part 3 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
Part 2 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
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