A Library for Point And Click Adventures
-
Updated
Jun 2, 2025 - C++
A Library for Point And Click Adventures
Minesweeper game in Go that can compile to WASM (uses ebiten v2)
Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.
Play the Quake 2 first-person shooter engine in your browser! Supports WebGL 2 and software-rendered modes.
A port of the Magic Sushi game from MTK OS to SDL1, SDL2 and Web using Emscripten.
A port of the F1 Race game from MTK OS to SDL2 and Web using Emscripten.
Play the Pekka Kana 2 platform game in your browser - supports mobile devices and desktop systems
Platform game written in C and SDL2 for Windows, Linux and WebAssembly
Play the DOOM engine in your browser with PrBoom+ and PrBoomX enhancements!
A colorful Flappy Bird clone written in Rust. Cross platform. Has own physic engine. Parallel.
Pool Game
Play the Return to Castle Wolfenstein first-person shooter engine in your browser!
Wwasm is an unofficial WebAssembly port of the engine behind *Return to Castle Wolfenstein*, enabling you to play in your browser. This project requires at least one `.pk3` resource file to run, such as the demo version of the original game. 🐙💻
Add a description, image, and links to the wasm-game topic page so that developers can more easily learn about it.
To associate your repository with the wasm-game topic, visit your repo's landing page and select "manage topics."