Source code for cross-platform OpenGL gaming engine
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Updated
Jun 9, 2025 - C
Source code for cross-platform OpenGL gaming engine
Quake 1 port for Apple Watch
Bite-sized QuakeC VM written in C
An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
Quake 2 port for Apple Watch
Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.
Play the Quake 2 first-person shooter engine in your browser! Supports WebGL 2 and software-rendered modes.
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
Star Wars Jedi Knight: Jedi Academy popular RPG-style mod
Game modification for Jedi Knight II: Jedi Outcast Multiplayer with useful stuff and custom features
An attempt to understand how Quake engine works
WinQuake/GLQuake-based source-port of game Quake
Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)
Quake for OpenVR
Converts an Unreal T3D document to Quake's MAP format.
(Non-Official)(Mirror) Zircon Engine - a "DarkPlaces Mark V" project
QuakeSiege: A Rainbow Six Siege inspired game using the Quake 2 Engine
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